Colo[u]r my world

Yeah, so, that more colorful video opportunity I wrote about yesterday…

…I’ve kicked it off. And the site to go along with it.

I’ve been planning this project for quite a while behind the scenes, ever since I began to realize that as much as I enjoy Game Boy World the monotony of the games for the platform (not just visually, but in terms of content) demands a sanity release valve. The challenge, of course, has been to come up with a format to differentiate this from other NES retrospective endeavors.  To that end, I’ve come up with a four-point methodology for this series:

  • It’s focused strictly on the NES’s chronology—the sequence of games Americans saw, as they saw them;
  • It’s as much about context and the overall history of the medium and the companies involved as it is the games themselves, as with Game Boy World;
  • All footage is captured directly from actual hardware and cartridges (whenever possible);
  • And, finally, I hope to make a library of photography and scans of carts, hardware, and packaging available through the main site, as with Game Boy World.

Anyway, my plan is update GBW on a weekly basis, while side projects like this will be created less frequently, as I have both time and need—as personal sanity demands, basically. Hopefully this video justifies its own existence… and if not, well, feel free to unfollow me on all feeds and social media platforms as a sign of protest.

5 thoughts on “Colo[u]r my world

  1. Fell free to take my suggestion with a grain of salt. After all I know you are intimately familiar with Nintendo and that’s your area of expertise. And I know you are recording with a highly specialized (and spectacular) setup that utilizes real hardware. And you just released a book that covers covers NA NES releases. But, I sometimes wish you would step outside of Nintendo (And Sony to an extent) and maybe put you considerable talents on maybe something else. Maybe challenge yourself with doing something similar with the SG-1000? So little is written about it. Or any Sega console. Or the Neo Geo Pocket Color, or the arcade, or the Atari 2600? There also great histories and research anecdotes about those systems as well. I’m sure you’d be up to the challenge.

    That said this is something I’d probrably still watch. Although a part of me laments that it comes at the cost of slightly fewer GB World content. Which I fell you have only scratched the surface on as far as exploring it’s huge library of games that could use the curation.

  2. And on second thought, after watching the video, it was pretty great. Really enjoyed your in depth take. Hopefully concentrating on US releases will allow this level of discussion and comparison. If they are all this thorough I’m in.

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