Hey everyone, it’s more links to stuff I’ve been writing at USgamer. I guess if you read this site, you’re probably also browsing USgamer. But just in case….
- Nintendo Gets Into the Game: I’ve written NES retrospectives before, but never one on the Famicom alone, and certainly never from this angle. It was interesting to approach a familiar subject with a new perspective.
- Call of Duty’s House Divided: On the other hand, I don’t actually know that I’ve ever written about Call of Duty, but I think that makes this piece kind of unique, too. I’d like to think I approached this interview from a different direction than the usual folks Mark Rubin talks to.
- New Super Luigi U: I wasn’t super crazy about this game/expansion. It’s challenging, but I do feel like a lot of the difficulty comes from wrestling with the controls. I’m more a fan of games that cooperate with you on the interface level so that when you lose it feels like a fair, deserved loss. If that makes sense.
- The World Ends With You – The Death March: A review of what turns out to be an exceedingly rare CD. Pity about the limited release; it’s my favorite thing that has to do with The World Ends With You since the original game.
- Looking Back at Sega’s Home Debut: Because someone needs to write about the SG-1000, dammit.
- Donkey Kong Country Tropical Freeze interview: I’ve been really happy with my interviews over the past, I don’t know, nine or 10 months, I guess? Since around TGS last year. I don’t remember exactly when it happened, but at some point last fall I decided to stop bringing notes and a notebook to interviews and started simply talking to developers. (Perhaps not coincidentally, it was also around the time I started doing the Anatomy of a Game series and became more interested in talking about the thinking behind game design.) I feel like this has resulted in deeper interviews that at the same time are more casual and conversational as well. I don’t know if other people agree of if anyone else is enjoying these as much as I have been, but until someone tells me to stop I’ll just keep winging my interviews and hoping for the best.
- Etrian Odyssey Untold: I’m really fascinated by the way this “remake” effectively encompasses two game experiences at once. Also, the demo (Japan-only so far, alas) was really fun.