Blurb is kind of crappy these days, but I’m pressing ahead regardless… at least in part. This isn’t really how I wanted to launch this issue, but I want you guys to be able to take advantage of a discount code that expires after tomorrow. (DONTDELAY, which is worth 25% off two books.) So! Here we go with the, ah, soft launch of GameSpite Journal 10.
Since I can’t be certain Blurb’s system actually received my files in color — which is funny, because they didn’t have any trouble getting color files of the books I submitted strictly as black-and-white, only the book designed expressly for color — I’m only making the B&W versions of the book available for now. Once they figure out how to make their service work as advertised, the color books will be up for grabs as well!
We’ve switched to a new format this time; it was supposed to help cut costs, but thanks to their price increases it turns out to be a wash. Well, not a wash, exactly; I like the new format much more than the old. The pages are bigger and more open and I can fit 500-600 words per page and still leave plenty of “breathing room” for the text. I think once you have one of these books in your hands, you’ll see exactly what I mean. It’s a really great-looking volume.
Of course, it would be much greater if it were available in color right now, but there’s not much I can do to fight a tide of corporatized ineptitude. I figure most people are probably going to spring for the less-expensive B&W books anyway, which contain the same contents as the color edition and still look pretty danged good, if I do say so myself.
So, here it is! A 20-year retrospective on the Super Nintendo Entertainment System. You can check out the table of contents, read a historical synopsis of the platform, and order either the paperback edition ($16) or hardcover version ($38) of the B&W book. FYI, the color editions will cost $38 for the paperback and $60 for the hardcover — a bit steep, yeah, but very pretty.