Ocarina of Time 3D did something I’ve never seen in a Nintendo portable game before: It required a compulsory system update before it would launch. That’s awesome. I can’t tell you how many times I’ve thought to myself, “DS games are nice, but they’d be even better if they had more PSP-like hassles.” And here we are! Nintendo still has a long way to go, though. The update didn’t force me to charge the system battery back up to full, requiring me to wait an hour or two before I could actually play like always happens when I get a new PSP game. Amateurs!
I decided to look up Ocarina 3D’s credited co-developer, Grezzo, whom I’d never heard of before. Turns out the company is run by Koichi Ishii, better known as the main man behind the classic Mana series games. I always felt Secret of Mana was one of the few Zelda-esque games to give Zelda a run for its money, so there’s something pleasantly circular about this collaboration.
Alternately, maybe you could regard it is a sad turn of events that one of Nintendo’s strongest creative challengers is reduced to doing touch-up work on Nintendo remakes. But then, given that I’m currently employed by the company we used to regard as 1UP’s chief rival, I suppose I haven’t much room to snark.