…because you can read a super-great Dragon Quest 25th anniversary retrospective series over at 1UP now! It’s kind of like a GameSpite production (given that it’s all written by authors who publish here), except it’s technically more professional. Be sure to check out all five parts! Collect them all!
In planning this series, I wanted to cover all the bases without forcing readers to slog through the same bog-standard historical material they’ve read through a thousand times. The closest thing to a straight retrospective is Philip Armstrong’s Oat Turner comic, which is, you know, a comic. But the rest of the material is about Dragon Quest’s influence, or a treatise on its inner workings and overall design philosophy, or a totally anecdotal piece about the addictive nature of an overlooked spinoff. And, for my own piece, I tried to tie all these different approaches together by combining anecdote, retrospective, design breakdown, and developer interview into a single piece. I feel like it’s fairly successful, if not completely perfect.
We also did a livestream call-in podcast today, but that broke down midway through due to phone issues… so I guess we’ll be doing another live Dragon Quest episode sooner or later.
My apologies if you hate Dragon Quest’s guts. You monster.