I’ve posted the corollary to yesterday’s Tomb Raider article, which you may read if you like.
Now that I’ve had the printed version of GSQ8 in hand for a little while, I’ve had some time to examine and digest and analyze it. It’s probably the book I’m most proud of so far, because it’s massive and packed with lots of great articles. It’s also probably the most disappointing to me personally, though, because in retrospect I can see where I bit off too much with it and ended up cutting corners.
Even though it’s not the biggest book we’ve done (coming in four pages shy of GSQ5), it was far and away the most involved; the articles are much lengthier, and I didn’t template the design, so the production process took vastly more time and energy than any previous book. I ended up burning out at the end and not giving it the extra attention that would have pushed it to perfection. So… I’m sorry about that. I can see things on every page that should have been different, whether little typos or big blobs of screenshot art that became too abstract in black and white and interfere with legibility. Sorry! I’ll try to do better next time.