I’ve been working toward this post for a week or so — a little birdie (i.e. the PlayStation blog) told me that Legend of Mana would be showing up on PSN this week. And, as it happens, I revisited the game a few months back after it was voted the most underrated game ever by the fine denizens of Talking Time. I admit, I wasn’t so crazy about the game back in the day because, like a lot of people, I was hoping for sequel to Secret of Mana. That’s not what Legend of Mana is, however. And I was annoyed. Lots of us were!
But these days, a decade removed from the game’s release and a decade filled with an expansion of my interest in and knowledge of games (not to mention a decade of dire Mana-related disappointments), I can better appreciate it for what it is: namely, a precursor to today’s multiplayer, quest-oriented, action/RPG type games. World of Warcraft, Monster Hunter, Dragon Quest IX, Final Fantasy XII — all of them owe a debt to the things Akitoshi Kawazu and his team explored with this game. So, please, drop six buck on Mana when it hits PSN tomorrow and give it a fair try. There’s a good chance that you (like me) will enjoy it a lot more this time around.
Also, this marks the final posting from GameSpite Quarterly 6. Now you don’t have to spend money to read the articles.