Hello, dear poppets. This evening’s post marks the GameSpite Quarterly debut of long-time reader Marc Host, writing up one of those numerous games I always meant to play but never quite got around to dabbling in: Treasure’s Mischief Makers. This treatise makes me realize that it’s probably just as well that I didn’t play more than a couple of levels back in the day, though; the game’s unconventional structure probably wouldn’t have done much for me at the time. My interest in and appreciation for unusual game design is a more recent innovation, I’m sad to admit.
This here piece is from GameSpite Quarterly 6, of course, my copies of which arrived today. There’s an annoying printing defect on the cover of my paperback edition, and apparently it’s not an isolated issue. I’m curious to know if this is something anyone else has experienced, so please speak up in the comments if your paperback cover printing looks off.
Also, if you haven’t yet grabbed a copy of the latest volume, consider this your official reminder that you have one more day in which to get a 20% (or is it 25%? I forget) discount on an order by using coupon code SPECIAL.