Hey folks, just a quick bit of janitorial work regarding GameSpite Quarterly 5. Unfortunately, it looks like there’s a pretty noticeable goof on page 70: The text is skewed 12 degrees clockwise. All of the text. You can see what it’s supposed to look like here, but the actual printed version doesn’t look quite right. What with the text being skewed 12 degrees and all.
The really infuriating is that it wasn’t this way in the proof version — this is a problem that crept in during the corrections process. For some really annoying reason, Adobe InDesign doesn’t play nicely with MacBook trackpads. As I laid out this issue, I was constantly correcting objects that suddenly rotated themselves for no good reason. The problem is that Apple trackpads have been tweaked to work like iPhone/iPad interfaces, offering the same drag, pinch, and twist gesture commands as their mobile touch devices. Unfortunately, in my experience, those gestures are horrible in an indirect touch context — the only place the rotating motion ever actually seems to work is with layout objects in InDesign, and only when I’m not trying to make use of it. When I try to rotate things with the trackpad, nothing happens. When I’m simply trying to scroll the screen to the next page, though, half the time my swiping motion is mistaken for a twist.
Evidently that’s what happened in my final rounds of proofing, and somehow I failed to notice it when I scanned over the final PDF, probably because page 70 is the single least interesting page layout in the entire book. I don’t think this is a crisis worth of a refund, and also I’d like to be able to pay my rent next month, but I would like to offer an apology for this error. I’m really meticulous about proofing and feel terrible that this slipped past my notice. The page will be reprinted correctly in issue 6, for whatever that’s worth. You can also right-click to download the corrected version as a PDF that can be read more easily (and, I suppose, printed and slipped into your copy of the book, if you like).
Hopefully that will be the only problem with the book that comes to light. Otherwise, I’ll… I dunno, eat my skull in despair or something.
(Well, there’s also the matter of the three articles that I overlooked when laying out the book; they’ll be printed in GSQ6 as well. And this is precisely why we will never do another maximum-page-count monstrosity ever again.)
On the plus side, this did prompt me to do some research and discover that those stupid trackpad gestures can be turned off, so this error will never happen again. There’s room for plenty of other errors, of course! But not this one. So, in summary: mea culpa, my apologies, and corrections have been put forth.