Hey, so guess how I spent my lunch break today? That’s right, watching book files upload. I managed to put the wraps on GameSpite Quarterly 5 on this train to work, and it is now ready to be transmuted into an actual physical object through the magic of commerce. Let me say, it is a huge — unspeakably huge — relief to be done with this issue. We very nearly bit off more than we could chew with such a beast of a book, and I pretty much have had zero free time for the past six weeks. I’ve learned an important life lesson about the importance of moderation! Yay, Care Bear hug.
The issue is available in two versions: The paperback edition, which is priced at $21, and the deluxe hardcover, which is $43. This is more expensive than usual, but the book is also more than twice the size of GameSpite Quarterly 1. Seriously, the proof issue was dense enough to kill a man, and that wasn’t even printed in hardcover.
It seems like that free shipping offer works for everyone and it runs through the end of the month, so if you’re interested in picking up a copy I’d recommend doing so in August rather than September. In fact, I blitzed this thing last night to make sure everyone has the widest window of opportunity possible for getting the shipping break; Blurb’s postal fees are a bit excessive, so anything I can do to mitigate them for everyone is always welcome. Be sure to input the code SHIPPINGFREE at checkout (or SHIPPINGFREE1 if you’re paying with UK currency, which incidentally exchanges rather favorably at the moment).
As for the book itself, I really do hope everyone likes it. We’ve put a ridiculous amount of work into it. And yeah, we’ve written about the NES and Famicom a fair amount over the years; this book is sort of our definitive personal statement on the matter. I did a ton of research and fact-checking for my articles, and I know everyone else put forth the same effort. I think the results are pretty solid, a good mix of fact, history, and personal anecdote. It’s kind of hard for me to judge until I get a little distance from the production process, though. I’ll have a clearer perspective in a year or so.
Naturally, no one is ever under any obligation to buy our books. Our writing isn’t some precious gem that can only be appreciated for an exchange of capital. As ever, the contents of this issue will make their way to the site over the coming months (along with the remainder of content from issues three and four), so if money is of greater scarcity to you than time, your patience will be rewarded with a bumper crop of words and images about NES games.
Anyway, my lunch hour ended about five minutes ago, so I guess I will stop babbling about this. Please to enjoy the books, and keep checking back for content postings.
Guess I’ll get started on issue six tonight….