God of War: Titanic Fury
I was so excited this week when I heard that War Gods III was coming out! Then I discovered it’s actually just God of War III, and that I’ll never learn the final truth of what happened to Kabuki Joe. Heartbreaking, man. However, this does give me a excuse to post a darned fine article on the first God of War from GameSpite Quarterly 4, so that’s pretty rad, right? Right.
P.S. Only a couple more days for free shipping on the aforementioned book.
Wow! That was definitely the worst part of God of War… those crappy pillars in Hades… I think I actually stopped playing the game for a couple weeks because of that section. Which is sort of weird because I love Ninja Gaiden Black… and most people would think that game was hard… heh.
I think there’s a very big difference between things that are intentionally hard and things that kind of slip through the cracks. It’s why people still play I Wanna Be the Guy–it’s a bitch but at least it’s fair. Unplaytested game areas tend to fail because they simply aren’t designed to be fair.
Good article. Though, you know, I thought Ares was ten times as irritating as those pillars. Man, was he ever cheap.
I don’t quite get how a game called God of War is about some dude whose name means Strength and not an acutal god of war, but whatever. I’d rather have Yuke’s make a wrestling game where actual gods of war gather to play grabass over who is the best god of war.
oh wait Midway made something like that called War Gods.
Kratos is trying to kill the God of War in the first game and he is the God of War in the two games that come after. What’s the difficulty?
@alexb: Actually Kratos is on the God of War at the end of GoW1 and the beginning of GoW2. He loses his powers when they are absorbed into the Blade of Olympus. But ya know, but that point the name “God of War” is a big franchise name, so you really can’t change it.
I think GoW1 is actually the weakest of the trilogy. The combat, pacing, level design, graphics, and boss fights were all improved quite a bit by GoW2, and that carries over into GoW3(mostly). GoW3 had its faults though(particurly with a weak, corny third act), but its still a great game.
GoW2 > GoW3 >> GoW1 > GoW: CoO
I still need to play GoW3, but otherwise I agree with you Jeremy. That just comes from starting with an incredibly strong foundation.
the difficulty; there is an actual mythological character named Kratos and he’s not a god of war. Its kinda sorta like Dennis Dyack making a game about norse mythology and sticking an extremely non-norse monster in there like Grendel.
I don’t like any of them. At all.
I love Bayonetta, and NG, and DMC, but I hold no love for GoW. It is simply not a great game by the standards of most of the above.
It’s got an arbitrary combo system, a neglected set of difficulties modes, and tons of QTE events that play the game for you. Yes, it looks pretty, but that doesn’t make it great.
HEY! BALANCE BEAM PHYSICAL CHALLENGES IN HADES ARE NOT QTE AND ARE TOO AWESOME >:( >:( >:( >:( GOD OF WAR REQUIRES TONS OF SKILL NOW THAT CONTROLLERS WITH RAPID FIRE ARE PASSÉ YOU HAVE TO DO IT ALL YOURSELF NOW I HAVE BURSITIS!!1
ok, so the entire series is overrated a little bit and it has a somewhat zealous following… Oddly suited considering the word zealot is derived from one of Kratos’ siblings!