With the Japanese release of Etrian Odyssey III edging up (along with the presumed U.S. release, because dur hur of course), I’m making another concerted effort to finish the second game. I always seem to get to the end of a stratum, die horribly at the boss, and find my attention whisked away by some other game that I actually have to play for work before I can level up and tweak my specs enough to win.
Yesterday, I managed to complete the third stratum with a nail-bitingly desperate victory that burned through all my expendables and ended with a single character standing, her health in the red. (And I probably wouldn’t have made it that far if not for the fact that the boss wasted about half a dozen turns trying to use its one completely ineffectual attack over and over again.) It’s a pretty good instance of the tension and challenge that I love so much about the game… and the fact that I’ll be able to return and crush this same boss with little effort before I’ve bested the spring-like fourth stratum is doubly great. And so, guild El Spite presses on toward the end.