The production side of GameSpite Quarterly 3 began last night. I’m taking a slightly different approach to the book this time by doing all the artwork and layout stuff before I place the text; hopefully this will speed things along. I am sort of concerned about how big this issue is going to be! It didn’t seem so enormous originally, but now that pretty much everything is in… it’s pretty huge. As you may have guessed, it centers around profiles of videogame characters, and there are more than 120 of them, ranging in length from 150 to 1,500 words.
I guess what I’m saying is, brace yourselves.
As usual, the site will probably be a bit slow to update for the next couple of weeks, as I am but mortals and have only been given 24 hours in my day. And I usually squander about seven of those on sleep. Sometimes I also do things that don’t involve publishing articles about videogames, like baking lemon puddings with my fiancée or, I dunno, eating meals. Shameful, I know.
Anyway, don’t think of the next few weeks as lacking content; think of it as a low-power mode. GameSpite is going green by consuming less energy. I’ve just saved the world for you. You’re welcome.