Wario Land II
The first Game Boy I actually owned myself was the Game Boy Color, which I bought as an import at the Japanese launch. And the first game that made me fully appreciate that Link’s Awakening wasn’t a fluke and that portable games could be just as meaty as the console counterparts was Wario Land II. It is what you might call a true classic, if you were the type to sling about such phrases.
GameSpite Quarterly #1, part 10.4
Wario Land II
5 thoughts on “GameSpite Quarterly #1, part 10.4”
You know, I think I might actually prefer this daily format thing you’ve had going for the last week. Now I get something good to read every day!
Cool, I love Wario Land II. Another thing I loved about it that I don’t think was mentioned in the article is how you could find secret exits that would lead to different branching levels and endings.
This was the first Game Boy game I owned. What really kept me coming back to it were the secrets; to this day I still haven’t found all the treasures.
I have to agree with dtsund.
“We may never see a satisfying sequel to Wario Land II”? Wait, don’t tell me I’m the only person who thought that Wario Land 3 (and to a lesser extent 4) was excellent. I’m not, right? Wario Land II is also fantastic, though. I actually didn’t play it for the first time until a couple of years ago, when I noticed that it was the only Wario Land game I didn’t already have.
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