The best part of Comic-Con may well have been finally having the opportunity to go hands-on with Mirror’s Edge. How best to describe the game? The premise is pure William Gibson — think playing as Chevette from Virtual Light — while the gameplay is a first-person shooter minus the shooting, with a healthy dose of Assassin’s Creed (minus the crappy parts), Ico and, uh, Sly Cooper. Odd mix? Yes, but that’s what makes it so refreshing. The FPS genre is stale, stale, stale, with Portal being the first truly inventive thing to be done with the format in ages. That’s not to say your standard FPS isn’t fun, mind you, but it’s so rare to see something truly new and different in action that Mirror’s Edge would be striking even if its visual style weren’t so stark and arresting.
In short, I really want to play this. Games are at their best when they offer a big imaginary playground to muck about in, and this particular playground looks fantastic.