Today’s GameSpite feature is something a bit different from the norm: The first installment of Brandon’s CryptoSafari Snap! series, an ongoing look at the cryptozoology of games. This particular chapter looks into the secrets of the enigmatic Tsuchinoko. Apparently it tastes fantastic.
I’ve been reading more these days. I used to be a book junkie, long ago, and then I started writing more and ceased to have quite so much time to read. But that’s no good — the Law of Conversation of Mass and Words dictates that you need to take in at least as much as you output, and I don’t want to go arguing with universal constants. So, I’ve started in with essential sci-fi that I’ve somehow managed to miss reading all these years: William Gibson’s Sprawl trilogy.
Discovery one: Neuromancer is both very good and shockingly far ahead of its time. Its ideas about technology and networking were either highly prophetic or totally influential, and everyone involved in Shadowrun, Dark City and the Matrix should be paying him royalties. It was so good, in fact, that it inspired me to hit up Alibris for a used book shopping spree to find some of his other work.
Discovery two: It turns out there’s more than one William Gibson in the world! Some other dude named William Gibson used to write pulpy medical dramas in the ’50s. Imagine my surprise when I opened up that package.