Let’s consider today’s update an extension of yesterday’s Final Fantasy VII anniversary commemoration: marking the occasion with tangential pain and suffering.
But is it? Is it really? I say thee nay. Granstream is absolutely perfect as a representation of the ruin FFVII wrought upon the RPG genre. No, despite some tongue-in-cheek remarks in that FFVII article I wrote last year, I don’t actually blame the game for everything bad in the world. Still, you can’t deny that it marked the beginning of an unpleasant new era of RPG aesthetics, in which perfectly good concepts that had worked in the 16-bit generation were transformed into cold, soulless, often unplayable disasters in the rush to match Square’s technical proficiency. That is Granstream Saga in a nutshell — a pitiful, joyless excuse for a follow-up to Quintet’s brilliant Super NES trilogy (that is, SoulBlazer, Illusion of Gaia and Terranigma).
So read. Read, and be woeful.