You people can stop demanding a new Retronauts podcast — episode 28 is up. I haven’t had a chance to listen to this one, and I had no involvement whatsoever with its creation, so I can’t vouch for it. But Sharkey hates it, which means he’s already turned into me! So you should listen to it just to witness his bizarre metamorphosis for yourself. Next up: He’ll stop cussin’, drinkin’ and smokin’ and become a boring, quiet person who blogs too often.
In news of things I am involved in, I’ve been feeling that old itch to create a game lately. I was building up some big, ambitious plans last spring, but then my grandfather passed away right as I was warming up to the task and suddenly I didn’t really feel like working on it anymore.
It’s been long enough now that the negative associations have faded, and I’d love nothing more than to play a good game and be able to think, “Hey, I did this.” Of course, I’m no Pixel, so I’m open to help. I have a story and general gameplay in mind, but no clue how the hell to go about actually, you know, creating it. If anyone out there loves creating 2D sprite art or producting retro-sounding music and doesn’t mind contributing to a project that will almost certainly make no one any money ever, let me know. Better yet, send me a link to your portfolio. Once I put this thing into motion, I’d like to chronicle its creation on the site, or maybe on 1UP. I dunno. Seems like a bunch of amateurs floundering around trying to make a video game could be pretty interesting. Or at the very least, charming in its pathos.
Contrary to previous indications, the game — which I’m currently calling The Venture — is not about ToastyFrog. I think he’d be better in an RPG than a platformer, so maybe that will be my second project. (Say, ten years from now, when the first game is finally either finished or abandoned. But maybe I shouldn’t be so fatalistic about these things?)