So it appears that Wil Wright, or at least a poorly-drawn caricature of him, will be working in an advisory role for players in Sim City 3000 for DS. Or as Kohler puts it, he’ll be playing the part of Dr. Kawashima.
Videogame industry, this is an amazing idea. I would like to see more creators putting forth the effort to interface with players, to add the personal touch (and sense that games are a creative medium) that is so often missing. Like the director’s commentary on a DVD. Here are some recommendations:
- Tetsuya Nomura: We don’t know what kind of game Agito Final Fantasy XIII will be, so why not make it a delicious fashion adventure? Like Project Runway meets Devil May Cry. Nomura could offer important tips on his favorite subject: what kind of hairspray to use for maximum lift and spikiness, real versus synthetic fabrics for combat use, and proper zipper placement.
- Jef Minter: In Space Camel, or whatever he’s calling his next Tempest knock-off, Minter’s disembodied head would flicker across the screen, melting into the psychedelic scenery. Of course, Tempest clones are easy to play, so he wouldn’t be offering advice, per se. He’d mostly be giggling and saying things like, “Have you ever looked at your hands, man? I mean, like, really looked at your hands?”
- The Stamper Bros.: They can take turns tag-teaming into Viva Piñata, weeping at how far Rare has fallen. Bonus: Peter Moore can jump in occasionally and murmur things like “$377 million for this?”
- Peter Molyneux: In any game, Molyneux’s on-screen avatar would basically just stand there and apologize profusely.