Anatomy of a… game?

As soon as I received review code for Super Mario Maker, I knew what had to be done: Publicly excoriate myself for my utter lack of game design savvy. So please enjoy The Daily Mario, a (hopefully) daily series wherein I will attempt to use Super Mario Maker to create fun action game stages, then dissect the reasons why I have failed to achieve that ambition.

The first entry is up already. It’s a text and video companion series, so you’ll need to read the words at USgamer, but you can watch the sorrow transpire right here. I always writing Anatomy of Games features about expertly crafted works, so here’s a chance to mix things up by dwelling on pure amateurism.

You can also watch the latest Game Boy World episode here. These two things have nothing to do with one another.