…it should not be this post. Agh! What are you doing!? You’re blowing your quota!
No, it should be this week’s USgamer cover story, wherein Jaz and I spent an hour chatting with Dave Lebling on the creation of Zork. It was a pretty phenomenal experience, and I think the story that came out of it is equally spectacular. If I could somehow make my job into nothing but hanging out with game designers and talking about the philosophy and iteration behind their work… eh, I’d probably be assassinated for having a job that’s unacceptably rad. Probably just as well, then.
If you read carefully here, you can spot where I was sneaking in a question or two for the upcoming Zork article at Metroidvania.
P.S., this box art is still the best. The goblin’s all like, “Ohhh crap, Dabney Coleman looks super pissed!”