I’ve finally published a legitimate, justified review of a U.S. release of an Umihara Kawase game. The game’s been out for a few weeks, and I’m sorry that I wasn’t able to review it sooner, but between it landing during the week of GDC and the publisher not sending out advance codes – I’ve found that Nintendo is super flaky about third-party eShop codes, sometimes providing them to publishers a month in advance and sometimes not giving them out until after launch – well, here we are. Late, as in the late Dentarthurdent.
I’m really happy that we’ve finally seen Yumi’s Odd Odyssey in the U.S. at long last, even if Nintendo kind of sent it to die – the week it came out, it was given a parenthetical aside in the weekly eShop update email. And realistically speaking, ain’t no one going to buy it on a whim for $30.
Sadly, its arrival coincides with the disappearance of my DSi XL, which had in its cartridge slot my precious copy of Umihara Kawase DS – the best and most complete version of the previous games. And annoyingly hard to come by now. So, I guess I have to go on a murderous rampage of anger now. Yay!