While I’m normally content to simply barf up links to my own work, today deserves a special alternate link, as Andrew Vestal decided to relaunch The Gaming Intelligence Agency. I haven’t been asked to handle the mailbag yet, but I’m sure it’s coming in due time.
Andrew’s first piece, a reconsideration of Final Fantasy V, perfectly voices the manifesto I’ve been working under for all these years without ever properly putting into words. The idea that the only video games worth playing, let alone writing about, are those from the past few years is a toxic concept that can only suffocate the medium in its adolescence. Stuff like Anatomy of a Game is my feeble attempt to explore classics for smart design that should still inform new works but all too often doesn’t.
If this is indicative of the quality of the work we’ll be seeing there, I’m interested! Though a little worried about having to compete with this stuff through my day job.
Speaking of which, I just posted a piece on USgamer that ties together Shin Megami Tensei IV, Akira, and Neon Genesis Evangelion. What I’m saying, I think, is that I’m still a tragic nerd to the very end.