I spent a fair amount of time this weekend laying out GameSpite Journal 12. Because time marches on. Despite the layouts being almost completely finished (minus image placement), I still have quite a bit of writing to do, so I don’t anticipate it being complete and ready for public digestion until August. That’s why I don’t call it “GameSpite Quarterly” anymore.
Anyway, this issue should quell complaints about us never giving any love to Sega. We are taking a slightly different approach than we have with Nintendo and Sony-specific books, though. Rather than focusing on a single system, we’re covering Sega in its entirety from the ’70s through 1995 across all systems.
Because Sega’s systems were so intricately linked, with parallel and duplicate releases at times across three or four platforms simultaneously, we’re covering the gamut of it all: Arcade, Master System, Genesis, Game Gear, Sega CD, 32X… heck, I even wrote about an SG-1000 game for giggles. The second volume will of course cover Saturn, Dreamcast, and beyond… but first things first.
I think the layouts will help abate confusion about which version we’re describing.