GSJ10: I went out wanderin’

I was thinking of writing something today for this here blog, but I spent my weekend working on an inexplicably detailed tribute to Wario Land 4, broadcasting a playthrough/Q&A session for Skyward Sword to a teeny-tiny audience, and playing Assassin’s Creed: Brotherhood. The last one is particularly inexplicable, because I’m well past the point of enjoying the game. I just have a compulsive need to wrap it up and slog through Revelations in the hopes that ACIII manages to recapture the brilliance that made ACII so good without further wearing out the series’ threadbare welcome.

In the meantime, have a piece on Ys III! It is from GameSpite Journal 10. I wrote it. I hope it meets with your approval.

Also, Blurb sent out a coupon code for 25% off on the purchase two or more books — the code is HURRY — but I don’t know whether or not that applies only to books you make yourself. They’re always so vague on that. Please feel free to try it if you’re planning to pick up a GameSpite book (well, two or more GameSpite books, I suppose); if it doesn’t work, you should probably wait a while. Merchants will suddenly become very generous in about four days.

3 thoughts on “GSJ10: I went out wanderin’

  1. I rented Wanderers several times in succession as a kid. I had never heard of the Ys series (and pronounced it “why’s”), and it was hard enough that I usually played it by grinding through the levels mindlessly with the hidden “debug” mode turned on, but the music and atmosphere captured me.

    And now I’m trying to remember… how did I know about the debug mode? Did I see it in a video game hints video? I must have. Weird.

  2. I remember reading about this in Nintendo Power, promptly renting it, and getting nowhere. Bastard hard game. I love almost everything about it, though.

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