Did you know that I put together a GameSpite Quarterly-inspired print-on-demand magazine for 1UP a few weeks ago? Quite possibly you did, but I feel sort of goofy for not actually mentioning it here on the blog. Or did I? I can’t remember. Seriously, it’s been a nutty couple of weeks, and it’s about to get nuttier.
1UP Presents is admittedly quite a bit slimmer than a GSQ volume yet only slightly less expensive, though the difference is that it’s magazine-sized (8.5 by 11 inches) and in full color, unlike the “pocket-sized” black-and-white format I use to make GSQ as affordable as possible. Full-color print-on-demand on high quality paper is pricey, and we’re only making a couple bucks per issue; the point of this venture is not profit, but rather a chance to compile some great new feature writing into a format you can put on your bookshelf. (I was actually asked to compile old content into a book, but ultimately I decided that if we’re going to charge people for content we’d rather have it be material they haven’t yet read.) If you haven’t given 1UP Presents #1 a look yet, I exhort you to at least check it out. You don’t need to feel obligated to buy it or anything, because I recognize that it is a pretty steep price, but I’ll consider it a personal favor if you do at least take a peep.
If I’ve already posted about this here… just ignore this pitiful exercise in senility, I guess.
Anyway, I’m taking a break from work tomorrow so that I can play video games. My free time has a very short life expectancy; we’ll be relocating to IGN’s offices and entering what I can only describe as a new phase of existence for 1UP. An interesting phase, I think, but a very demanding one. I therefore feel compelled to seize upon an opportunity to chill out while I still have it. I think I’ll finally finish Halo: Reach, and then maybe play BioShock 2. You know, now that the BioShock 2 article I just edited for GameSpite Quarterly 9 has completely spoiled the game for me. Ah, life.
More realistically, I admit that I’m probably just going to play Donkey Kong ’94 all day.