Everybody likes a challenge every now and again, and this article represents my self-selected challenge for GameSpite Quarterly 6: play Unlimited Saga (not “SaGa”!), comprehend its mechanics, determine why people hate it, and find something nice to say about it. Fortunately, this turned out not to be nearly as difficult as expected. It’s not a great game, but it’s an interesting game, and “interesting” is entirely too scarce a commodity in games these days. I can see where this is the sort of thing I’d probably find myself fascinated by if I had countless hundreds of hours to invest in opaque RPGs. As it is, please accept about ten hours of play and a few hours’ writing instead.