GameSpite Quarterly 4 has arrived in press proof form. That’s great. Less great is the fact that this is very obviously a transitional issue once you look inside. The interiors have not turned out exactly as I’d hoped. The PDF workflow process worked out perfectly, with clean images and crisp text. So that’s not an issue. No, the problem is that InDesign handles type differently than BookSmart did, so the text is larger, more roomily spaced, and more crowded to the page edges than in previous volumes. It looks uncomfortably amateurish, and I’m disappointed… and while I could feasibly fix it, the process would take several weeks. So I hope you’ll simply except the slightly awkward interiors as a lesson learned, and rest in confidence that GameSpite Quarterly 5 will be perfect.
The book should be ready to go up for sale in about a week. I was hoping for Monday, but I have to beat both Mega Man 10 and Final Fantasy XIII over the weekend, so that kind of eats up any hopes I had for free time. The good news is that the issue’s text is excellent and should more than justify the wait and the slightly gawky layouts.