Hello, humans. Have you missed me? Sorry to leave the site neglected for a day or two — really, I’m completely committed to this daily updates thing — but I’m entering the final stretch of assembling GameSpite Quarterly 3. It’s gonna be a long, long issue, as in 300 pages long. Which is a problem, since anything over 160 pages makes the standard edition too expensive for my ideal end-user price of $12. I am considering a couple of different options for managing this particular problem, and I’ll have a clearer picture of what to do once everything is placed and assembled.
In the meantime, here is a sample of an entry from GSQ3. Go on, have a look. Back? OK then. Now, there are more than 125 other entries like this in the book, so I figure you can get a good sense of why the issue will be so lengthy from simple applied mathematics. (Images courtesy of HG101, by the way. They get a credit in the book proper, as usual.)
The inspiration of this issue was a series of “mooks” (magazine books, I think is the idea there) called Famidas, short for Famicom Dictionary All-Around Series. It’s a three-volume black-and-white encyclopedia of Famicom characters and other odds and ends, and I fell in love with it several years ago and thought, “Man, I wish someone would do one of these in English.” But no one did. And then I realized, oh hey, I do this self-publishing thing, and GameSpite Quarterly is pretty much exactly the same size and format as Famidas… and here we are now. Except this book encompasses more than just Famicom material and extends to all of the 8-bit family. And the write-ups probably aren’t quite as didactic as Famidas’s.
Anyway. Barring some unforeseen crisis, which is entirely possible given the way my life’s been going lately, this issue will be submitted for proofs by the end of the week and should be up for order before Thanksgiving. Are you excited? Well, dang it, you should be.