Shantae is a little like EarthBound: a modest cult favorite wherein said cult demonstrates a disproportionately obsessive love for the game given its original impact and scope. Of course, as with EarthBound, that fervor is fueled by the fact that the game’s creators seem to like stringing us along. Just put Shantae Advance on DSiWare and be done with it, WayForward. Honestly.
With today’s entry in hand, the GameSpite Quarterly #1 Game Boy retrospective is officially over. I still have some more Game Boy writing queued up for 1UP, but it’s of a different nature. (It’s not just reprints, for starters.) I still have a few GSQ1 articles to post, of course, but this is it for the main topic. It’s kind of a relief! But it also means I have to start writing new stuff for the site now. It was kind of nice to coast, there.
Also today, I’ve cleaned up and modernized the Zelda Oracles article from way back when the games were new. That was eight years ago. It’s really depressing to think about, but: it does mean I have an excuse for the substandard quality of the writing therein; it was eight years ago. It’s nice to see sometimes that I really have improved as a writer. On the other hand, it’s also nice to look back and see I was making fun of people for attributing everything ever created by Nintendo to Shigeru Miyamoto way back then — although any cheer is somewhat offset by the realization that people are still acting like the man is the only person at Nintendo capable of making good things. Stop it, Internet! Miyamoto is super great, but give other people a little credit, why don’t ya. Sheesh.