This week’s quadruple dose of writin’ and spitin’ brings us to the conclusion of Game Boy’s infancy and to the cusp of the turning point at which the system’s lineup went from “rough but promising” to “holy crap.” Don’t fret, though! Even those these articles chronicle the system at something short of its peak, we did not scrimp on the quality of writing.
I keep name-dropping Gargoyle’s Quest in my numerous mentions of great original Game Boy titles, specifically because it was the first such creation. But Rene here has demonstrated the perspicacity I lack by actually explaining why it was a good game. (For the most part, that is.)
Rockman’s World: Mega Man on Game Boy
Although GameSpite has covered the Game Boy Mega Man titles in exhaustive detail, there’s always room for a general survey to complement the in-depth obsessiveness. Or at least that’s what I keep telling myself to assuage my guilt for being so gosh-darned breezy with this piece.
You know, for a system that was ostensibly geared toward young kids, the Game Boy sure did have a lot of games with seriously obtuse titles. Heiankyo Alien’s name actually does make sense, if you know what “heian-kyo” means, but it’s still no easier on English-speaking ears than, say, “Daedalian Opus.”
Cart B. Ridge in: The Game Boy!
I’m not sure what a cartoonist as talented as Mr. Armstrong here is doing slumming around the likes of GameSpite, but believe me when I say that I intend to exploit this natural resource with all available ruthlessness for as long as I can. We begin with a general comic overview of the Game Boy’s curriculum vitae.