There’s been a lot of talk lately about being disenfranchised with gaming — spurred on by the usual deluge of holiday releases — so I guess it’s my turn now.
I picked up Fallout 3 last week because, y’know, it’s supposed to be pretty good. I even have friends that loved the first two, so what could go wrong? Well, I struggled through the first few hours, and then came to a conclusion: I pretty much hate this game. Don’t take this to mean it’s a bad game! I just had issues with it that others may not.
In theory, the setting sounded cool; in reality, it was the epitome of the tired “next gen graphics = brown and grey” joke. The thing I was looking forward to most, the dialogue, was long-winded and buried me with trivial options. Hearing stories about, say, blowing up a town if I wanted sounded cool when I heard about it –- but in practice, all I really did in those moments was shrug my shoulders and say, “Oh.” In short: there was a lot of great stuff if you were on the right wavelength, but I personally wasn’t having fun. It just wasn’t for me.
[[image: ar_110408_fallout_01.jpg:Next gen. Now with more brown.:center:0]]
After I realized this, though, I kept playing, kept trying to find that one crucial thing that would click and make me like it. Eventually, though, I had to admit defeat and do a bit of soul-searching: if I didn’t want to play, why I would do that to myself? The answer I came up with: Fallout 3 is supposed to be one of the best games of the year, and I’m definitely a gaming enthusiast, so I’m supposed to like it. That’s it.
I think the root of the problem stems from growing up playing games in the NES/SNES era. Back then, every “major” release was well-documented, thanks to Nintendo Power and the like; the only limiting factor was money. Year after year, it was pounded into my head that I should play the coolest games that came out, and since I was a little kid, I certainly had the time to. These days, however, gaming has ballooned to allow for a much wider variety of AAA titles, and publishers have refined their techniques so they can better serve whatever slice of the gamer pie they’re trying to please, resulting in a huge number of games that are probably pretty good — if not for everyone, then at least for the targeted audience.
Unfortunately, that nagging voice in the back of my head still tells me to play the best of the best every year, even though I’m convinced I would be better suited to some of the less-hyped niche titles. The last time I was completely hoodwinked by that voice was Portrait of Ruin; I’d decided I was burnt out on Castlevania for awhile, but the impressive preorder packaged managed to snake away my money anyway. Fallout 3 was the first time hype alone has managed to get me, though, and that truly scares me.
[[image: ar_110408_fallout_02.jpg:Next gen. Now with more gray.:center:0]]
Long story short, I managed to return Fallout 3, and I cancelled a preorder or two on a couple other games I wasn’t really sure about to boot. I’ve already gotten the games I was looking forward to most -– that looked the most fun — this holiday season, so with one or two exceptions, my wallet and I should both be a lot happier. It seems like a no-brainer, but I guess the moral of the story is: there’s plenty of great stuff to go around, so make sure you buy what you want, and not what you probably should.
37 thoughts on “Falling out with the in crowd”
Re: cool setting: Anyone thinking that a postapocalyptic wasteland sounds fun probably needs to see a therapist.
Bioware made one game that I adored: KOTOR. Then everything subsequent console release felt derivative of that model (though, saying that about two games is a little arrogant, I know). I have to agree with your last sentence, man-whose-name-is-a-time-stamp, Bethesda made a cool game over a decade ago and have since pushed a number of slight improvements onto the same tired core and had the audacity to market it as something new. Fallout 3 deserves a great bit of hype. However, it just doesn’t feel like a Fallout game. It feels like a Fallout mod for Oblivion. Every inch of that game is mired in the same issues, hang-ups, and redundancies that plagued the last Elder Scrolls game.
Fallout 3 has its moments, but I’m not sure I can stomach a purported 30 plus hours looking at uninspired vistas and doggerel monster designs. I’ve had it with the havoc engine, as well.
Jesus, I sound like a curmudgeonly old bag who just needs to die already.
Let me be the voice of opposition in saying why I ended up loving Fallout 3 after thinking I would utterly despise it.
I really didn’t know Fallout existed in a series until I saw the awesome teaser trailer, and it made me search out the original game. Surprise, I loved it. Usually steering clear of Western made RPGs like the plauge, this game did things differently. It had a focused story (So much to the point there was a time limit. Whether or not this was a good thing is debatable) and yet it was open enough that you could do anything, up to and including killing everyone or not fighting anyone at all, and still beat the main story, so it truly felt OPEN and organic at the same time.
Then there’s the majority of Western RPGs, who promise lots of quests and little to no substance. Promise to make your character specific to you when really any skill is within your grasp with a couple more hours (sometimes less) of work, and the prime criminal this is the Elder Scrolls series. Oblivion was… okay, but once again there was a main story but it wasn’t focused, it just had a bunch of other mini plots to get armor that you’ll wear for a couple hours before finding better armor, customization that doesn’t really make much of a difference anyway, and the same dungeon copied over 50 times across the world map with different names. This is already starting to get long, but any interest I had in Fallout 3 waned the more I realized Bethesda were the minds behind it and it looked more and more like Oblivion with every video.
So it’s out, and I can’t get enough of it. Tagged skills and a limited leveling system keep characters unique (Especially since you can’t pick locks or hack terminals at ALL until you are a certain level), there’s a focused narrative that you sometimes have to do side quests keep your character living well, and there are (Thank GOD) actual dungeons you are forced to explore to move along with the story and do the quests that are all entirely unique…
Except maybe in color scheme, I’ll give you that, but if any game actually should get a pass at being gun metal gray and dirt brown, it’s Fallout. I mean, I guess it’s easy to say it’s being like all the other games out today, but it’s important to remember it’s Fallout 3, and Fallout has a look to keep consistent. But I’m getting ahead of myself here. As much as I like the game as it is, it’s still more like Oblivion with the best mod ever made over top of it, and not as much Fallout as I’d like it to be. Still, I hope Bethesda learned a thing or two this time around, because then I may actually like Elder Scrolls V when it comes out.
I find myself doing the same thing. When GTA4 was released I was almost buying the hype, but then I reminded myself I hated even watching the two GTA3s that I saw, and had no desire to take over the controller. Same with Metal Gear Solid 4. I even hated the stealth sequences in Ocarina of Time and Xenosaga. Why would I enjoy a full game of that? But it was a big release; so I almost fell for it. Even Little Big Planet, I don’t like platformers, must resist…
Now the one game I know I will like (and loved even the short demo), Valkyria Chronicles, I’m putting off buying because I know it will come down from $60 in a couple months. Heck, I just finally picked up Gran Turismo 5 Prologue.
Josh, we can yell at the kids together.
I’m sorry it didn’t strike the right cord. You know this by now, but listening to the hype can kill a game for you. I still haven’t beat Persona 3 for that reason. When buying the big games like Fallout, you have to find what interests you on a personal level, not on its popularity. Games are too diverse (and numerous) now to expect to like all the good ones. I’m not as into Japanese culture as I used to be, so Persona 3 didn’t appeal to me like I hoped; on the flip side, my life feels very bleak these days and I latched onto Fallout instantly.
And I don’t think Bethesda is overrated. I love what they do with the Havok engine, and I think it’s perfect for the Fallout series. It’s like Oblivion was practice for Bethesda’s future projects. Besides, these days it must ungodly expensive to program new engines for every game. Why do you think everyone else runs to Epic?
Okay, after reading Adrian’s post, I realized there isn’t as much of a character limit as I thought.
Continuing on: I know Oblivion was the fourth Elder Scrolls game, so they HAVE had practice and maybe should have done better on that one, but that’s their first game to use that new engine, right? Fallout is a great improvement over Oblivion, and if we stop being so spiteful (oops, wrong site) maybe we can enjoy it.
Come on, back in the SNES days we didn’t worry about games using the same formula. How many 2D fighters have we played that use the same system, the same graphics, but with different characters with different moves? RPGs are guilty of rarely changing their formulas, but thankfully we are now getting some variation. We also have Rock Band and Guitar Hero, two big competitors doing the same thing with minor variations. Gears of War is Unreal Tournament in a third-person body with something like a story.
At least Bethesda went from fantasy paradise to nuclear wasteland, adding depth and character to what could have been a drab experience.
I know this is more about hype ruining the game, but a lot of people are complaining that Fallout 3 is too much like Oblivion. It does play like Oblivion, but despite its flaws Oblivion did play well. Considering the changes Bethesda has made to their old formula, Fallout 3 is unrecognizable enough to be its own game.
Just remember that these companies don’t have unlimited cash to build new engines whenever they start a new project. They have to build upon what they have, and when they have to use old resources (like Havok) it requires creativity and great artistic direction to turn it into its own game and keep us happy. From what I have played, I don’t see how they could have done any better with what they had. Since some of you guys are in the industry, you can correct me if I’m wrong. I just think it’s petty that we’re complaining about an impressively built game because the developers used a successful engine that might help ensure their company’s success. Oblivion sold well, Havok is impressive, and they have every reason to use that formula again.
Speaking of which, how many D&D-based games do we have now?
I have to say I’m feeling the same way about the game so far. Now granted, I’m only like an hour into the game, and I’ve put it on hold until I play more LBP, Valkyria Chronicles, Mirror’s Edge, etc, but so far I’m not impressed. The weird thing is, I really loved Oblivion, and this is so similar. My complaints right now are:
1. Its vastness is overwhelming me in a bad way. I have no idea what to do or where to start. I know this will get better as I play more, but it’s left a bad first impression.
2. I hate the color palette.
3. So far I reeeeeeeally don’t like the combat, especially the gunplay. I usually don’t like when I’m playing something and it looks like one thing is happening but there’s all this other shit going on underneath. It’s the reason why I never liked KOTOR’s gameplay. Why can’t it just be like Oblivion with archery? Aim, shoot, hit. Simple.
I know it will get better, but my first impression is not good.
1. Yeah, it’s a bit overwhelming. I haven’t even entered the city yet, and I’ve done a hell of a lot. Best thing to do is go to Megaton, finish the Power of the Atom quest, get a home, and do some quests. If you love Oblivion, you know how easy it is to get sidetracked. Just focus on the quests and you should be fine.
2. To each his own, I guess. There does seem to be too much green, but I’m okay with it.
3. Eh, they included VATs to keep it more like the other Fallout games, which factored in accuracy and individual body parts. If they had taken out VATs, Fallout fans would hate Bethesda even more: “It’s a mindless shooter!!!”
I saw give it a few more hours and a quest or two. If you don’t like it you should know by then.
Heh, I just did the same thing a few months ago. I canceled and haven’t brought a single game except for my pre-order for Winds of Nostalgia, the only game that really appeals to me/ not just playing it because it seems to be the cool thing to do.
On point, just curisous adrian, did you play the original Fallout?
@Chuck: Yeah, my post talked about the original Fallout in the first paragraph of my original post. To reiterate: Played it because of the trailer for Fallout 3, fell in love, became disinterested in Fallout 3 because of how much I liked the first game, pleasantly surprised that Fallout 3 is a good enough game in it’s own merits to be worth a damn, albeit now what I would consider the “real” Fallout 3 (Or is that Van Buren?)
Adrian – I’d sure you’ve heard this so many times, but I’d really take Arcanum to be the real Fallout 3. In the way that Bioshock is the real System Shock 3. A buggy mess just like the first fallout, with close to unlimited potential.
The time? 10 years ago. The game? Ocarina of Time.
I definetly understand why you couldn’t get into the game. Be sure to check it out again in a couple of years when the game has been massively overhauled with MODS. I have a feeling that the amount of MODS for this game will be overwhelming even compared to Oblivion. Work has already begun even without a CS.
You know, I think this is maybe the straw that broke the camels back for me in terms of this site. I’ve been going to Toastyfrog ever since I first heard Retronauts maybe 2 years ago and have generally enjoyed it. I don’t know if it’s because Jeremy has opened it up to other posters but it seems ever since, this place has become no fun to read.
I understand that you are all united by a love of a certain feel in games, one that is often retro or oddball and non commercial. I love those games too! But I also love games like Fallout 3 or Half Life 2 because they are so good and I do have fun playing them. There is nothing this sites contributors can do if they don’t have fun playing the games, but give the elitism and victim mentality a rest.
There were two incidents, maybe a week back, of nearly consecutive posts that ended with something like “And if that doesn’t appeal to you, you shouldn’t be reading this site.” Really? I don’t know, it’s your site and you can do anything you want with it obviously, but this attitude is just like the online “Old Guard” in comics who spend all of their time complaining that comics arent’ like how they were when they were kids and that things aren’t fun anymore.
You have options, no one is forcing hardcore games down your throat. The reason why there is so much coverage is because they are more popular. It doesn’t make them better but it does mean that more people like them and want to hear about them. So why the venom? Complaining about big releases and hard cover gamers isn’t going change anything, it just makes you appear to be bitter and petty. Talk about games you love in a positive sense, that’s what I loved about this site originally. This was a place where I could find a couple hundred words extolling the virtues of something like Blaster Master in an intelligent and articulate manner. Now it’s just people complaining about things like Fallout 3, mostly based on the color palette. Are you kidding me? “Why can’t this game set in a post apocalypse setting have more bright colors?” And nunix’s post is another thing. “Re: cool setting: Anyone thinking that a postapocalyptic wasteland sounds fun probably needs to see a therapist.” People have different things they want out of a game that they consider fun. When Fallout is at its most depressing, yes, it is still fun for me because I don’t live in that setting. It is different and that is fun.
I am just rambling at this point and the site is called gameSPITE so I guess I should expect this but it’s definitely gotten intensified recently and I for one do not like it.
I actually echo Adrian-Barbobot’s feelings right now. This isn’t Gamespite, its turning into GameAngst or Gamewhine (and cheese). When Parish got these extra people to post I thought it was going to be interesting and we’d get diverse commentary. I find that in the end it actually made the blog a whole lot more boring to read because everyone is saying the same things. I understand that Parish read several applications and tried to get good and interesting writers but in the end, what he did was a selection of people that thought exactly like him, bringing in a whole lot redundancy. I don’t mean to be disrespectful here, I’m just describing the situation. Your opinions are valid and its fair, but you have to understand that you’ve created your own little microcosm away from the world, kinda like being in a Vault in Fallout 3 ironically.
The last time I spoke about these kinds of things was with a friend of mine at RPGC who essentially has forsaken 3D gaming altogether for old school 2D RPGs and side scrolling shooters. It is simply not his thing and is completely irrational. But at least he realized that it wasn’t his thing and didn’t try to buy the hype.
I have bought Halo 3, GTA4, Mass Effect and all kinds of diverse games over the past year and it has honestly been the best year of gaming I can remember with the highest quality of titles per period of time. However, I never listen to hype so I generally go in with no expectations beyond a vague understanding of what the game is about. I also try not to have any pre-conceptions and fanboyism or anti-fanboyism about things as I generally detest either stance (people that love blindly or hate things blindly regardless of the actual product). If the grey/brown realim of stuff like GoW and Fallout doesn’t suit your taste, don’t buy it! I stopped buying Zelda games because I can’t stand the damn things. Ever since OoT, I’ve wanted to bash the people that make these things upside the head with a 2×4. To me, a good 3D hack and slash game is Ninja Gaiden 2. Don’t even give me the fountains of blood if you want a wider audience, just make the damn games fun to play. BUT! I realized this and so I stopped buying the damn Zelda games and thus whining about them. I also realized this A LONG TIME AGO so I haven’t been twiddling my thumbs at where gaming has gone and how unhappy you are with doing what everyone thinks they’re happy about doing. If you want to be happy with what you play, follow what Parish said about stuff like Valkyria Chronicles. Try out stuff, see what you think about it. You’ll find that great things are abundant.
You guys are strangely bitter about other people’s disenfranchisement, but if that’s how it is I won’t stop you from taking off.
I don’t actually mean any disrespect and I didn’t want to come off as bitter. I’m still a fan of your stuff in general, Jeremy, I am mostly pointing out a general tone shift at the site that I’m not into.
And it goes without saying that every author’s opinion is his own. I don’t share Anthony’s thoughts on Fallout 3 and have every intention of playing it and loving it…but I want to give the first two Fallouts my full and proper attention first.
I can solve all your problems with being disenfranchised by gaming in 3 easy steps!
Step 1: Buy God Hand
Step 2: Play God Hand
Step 3: Never buy another game ever again because God Hand is the ONLY game you will ever NEED!
And might I add that the vast majority of my posts have been either: how great Rock Band is, how great Mother 3 is, or how great LittleBigPlanet is?
This blog post was negative about Fallout 3, sure, but that wasn’t the point; the point was that I was letting everyone else’s opinion lead my own. Everyone’s allowed a little disappointment now and then.
This discourse on the direction of the site is interesting. I’ve been reading Parish’s stuff for a long time now, dating all the way back to the original thumbnail theaters (linked to from rpgamer.com? can’t remember). The tone of this site has always been intensely bitter although always honed to such a fine point that I always felt somewhat guilty for enjoying things like the Matrix and Xenogears. But that’s what has kept me coming back for the past 10 years, even with the new writers, whom, for the most part I enjoy almost as much as back then.
That having been said, I have noticed a trend to complain about things for all the wrong reasons. The post about the new Banjo Kazooie game, for instance. I’m not sure why anyone that hates collectathon platformers would go anywhere near the demo for it and thus I am not very surprised to hear they hated it. The edge this site always had was taking the piss out of the things “we” love the most. Xenogears was a flagship RPG back in the day that everybody praised to the heavens (no pun intended) during a time when geeky games were almost exclusively of the JRPG variety. Parish comes along and digs into the absurdity of it and we’re all the better for it. Bring up something most of us aren’t interested in to begin with? It’s hard to see where the discussion will go from there. That’s not to say that this post about Fallout 3 doesn’t belong on gamespite, it definitely does. I’m only commenting here because of the discussion it sparked.
All in all though, this site is still incredible, it reminds me of what I used to love about the internet pre-2000. I’d suggest to all that find themselves disappointed with some of the posts heed their own advice, you don’t have to read every post. Just like with games, if you don’t like what an author has to say? Skip it.
“Cater to me! Cater ONLY to me!”
The core gamer mantra lives on vividly in Sin and the other guy who was whining about this perceived ‘new direction’.
This has made for an interesting existential discussion on the direction of the site, at least. Please keep in mind that the current form of things around here represents a step toward something else, so pardon the reconstruction dust.
I am certainly not asking to be catered to in any way. Is being dissatisfied with something and stating it automatically asking to be catered to? I also don’t consider myself to be a hardcore gamer at all. I have never played Halo or Gears of War or Call of Duty or any of those traditional hard core games. I cheerfully grind the hell out of my characters in old school jrpgs, I buy retro remakes when they’re good, I am looking forward to getting DragonQuest 4 for xmas, hopefully.
I also don’t mean to be insulting or dismissive of any of the new writers. I just feel like the site has changed to something more bitter and more importantly, bitter about different things, than it used to be. It seems like there is an urge to pick on the big guy automatically. I think neoleviathan has it right, in that it did seem to be formerly more about skewering what you love, or at least taking the piss out of it a little bit, while simultaneously coming from an affectionate place.
The change I’m perceiving seems to be a movement toward dogpiling on this idea of a so called “Hard core” gamer and a more exclusivist bent (ie: If you don’t think this is beautiful, you do not belong on this site, or however it was phrased). It’s just less interesting to me and I don’t mean it as anything more than feedback to the site.
Calorie Mate, I didn’t mean to specifically call you out and your point about your posting history is valid. You have every right to be dissapointed, it was just that this post was the first to make me think that it was definitely a trend I was seeing. I wasn’t even trying to necessarily call out the new writers, it just seemed that that is when my perceived change started.
“If you don’t think this is beautiful, you do not belong on this site, or however it was phrased”
Hmm, now this bothers me. Where has there been any kind of exclusivism based on taste? Even this oh-so-controversial post is simply a statement that the author didn’t enjoy the game even though he can see its appeal to others. The only actively exclusivist comments have been my own, directed toward people who have a selfishly narrow and limiting view of what the video game medium should be allowed to be. In other words, the only people who aren’t wanted are the ones who are already shutting out everyone who doesn’t think like them to begin with. But when I criticize games, I strive to criticize the game (or myself) rather than others; and I try to make sure that same attitude is reflected in everything posted here.
That is to say: we hate the game, not the playa, dawg.
Those screens look so boring. I haven’t played the original games, but the isometric style with smallish sprites looked much more appealing, and I would have thought they would have tried to keep that impression and atmosphere instead of ticking the “next-gen” checkbox.
I am listening to Retronauts while typing this, which is a little weird.
I have actually gone back and found the phrase I was referring to, which was the post about Muramasa: The Demon Blade, the 2nd one, and upon looking at it again, though the phrasing is not as venomous/snarky as I was remembering it, the sentiment is the same, though it could be argued that it is in jest. I also thought there was definitely one other specific phrase to this effect but looking back now I am having a hard time finding it. I guess other than that one specific instance, I’m basing this more on a general feeling than any concrete examples. Which I realize makes it pretty much meaningless, especially on the internet, where you don’t actually know me and my feelings on a matter do not have any context.
And even if you did have that context, the trouble with vague feelings and impressions is that you often can’t parse out the actual cause. It is your site and if you do not feel there has been a shift in tone it’s possible there really aren’t any. It’s all subjective. And even if you did think there was, even if I could find a thousand concrete examples of shifts in tone, it wouldn’t mean anything would change, and change isn’t even my goal. I was just looking to provide feedback about my enjoyment of the site.
I’ve been wondering about the color palette thing in HD games. They all seem to have some sort of single-color tone set on the graphics instead of lush and vibrant colors. Perhaps it’s a limitation of the hardware? Using some standard color decreases a high polygon count’s load on the processor or texture memory? Or perhaps it makes easier to smooth out HD graphics to mesh with each other, thus saving development time? I’m thinking there has to be some other reason other than intentional design.
I think that people jumping to Fallout 3’s defense are missing the point. This article is not supposed to be about someone feeling that games have left them behind or that the specific game in question is not good. It is supposed to be about how the industry has matured. About how even though the game in question is not resonating with the author it is still probably going to win a bunch of awards and the author is cool with that.
The author is also sharing the very human experience of trying to resolve an inner struggle between a sense that he should like something, but he does not. This is something worth exploring as the asinine quest for census on the quality or significance of a game is the subject of forum wars everywhere. The medium is growing and certain games will be significant for people and not for others and this is new. Previously the audience and available media was narrower and so we all felt connected now sub-cultures within gaming are emerging and some people take notice. Especially if they get ripped a new one by their friend by not getting all hot and bothered about a particular title.
Think about how many devout Star Wars fans there are. For some people the movie is a significant part of their lives, for others it is a silly movie about space ships or something. It is interesting to be on the cusp of a change in gaming culture from near universal census to divergent sub-groups.
In short lighten up guys, if you don’t like the article don’t read it. Or did GameSpite hype it up too much?
It’s my fault. I shouldn’t have called it a tour-de-force.
Man, Hunter said what I WANTED to say in my post far better than I did.
“I’ve been wondering about the color palette thing in HD games. They all seem to have some sort of single-color tone set on the graphics instead of lush and vibrant colors.”
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! … The next generation! I will never accept a world with such bright colors! It is far too childish! Hear my words: I will rage against your cheery palette with my last breath!
Where did I ask to be catered to? I’m pretty far away from the core gamer category. Also, where did I defend Fallout 3? I’ve played an hour of the game up to now. I’m pretty sketchy about the game because I have issues with something the size and scope of Fallout 3 but the setting piqued my interest enough to take a go at it. I really get the feeling my post wasn’t even read.
I’ve seen the whole debate that Hunter brought up and its very true. Basically gamers, like the early internet population, were a very closed community and they’re finding that their environments have expanded over the past few years and they simply haven’t caught up. The dynamics of the internet has changed, how information is shared and debated has changed and game design has changed radically as well, which I think is great, but some people are unhappy about. I grew up on 8 and 16 bit and the only thing that I’ve learned from the VC is how badly some of the old classics aged and how certain individuals within the industry are stuck in the past with their design ideas (ex: Sakaguchi) and why that sucks. I’m not bitter about disenfranchisement. I’m making a simple point to not look at the glass half empty, but half full, to follow the very advice you give to try new and potentially weird things (another alternative to Valkyria Chronicles would be Boom Blox, which is genius).
The only thing I complained about wasn’t the poster or his post’s content but my general perception of the direction of the site, which is a different issue.
Someone mentioned something along the lines of how Parish skewered Xenogears and that kind of content is what really caught my eye. I love Xenogears but the game is flawed and its fun to laugh at it still. The site used to essentially be a continuation of Double Agent. I feel its lost some of that.
It sounds like you’re disappointed that rather than being intentionally provocative and throwing out flamebait, I’d rather just leave games I don’t like well enough alone. I just don’t have enough time in my day to bother with games I don’t enjoy anymore, or the energy to be vindictive.
i kind of agree with adrian’s original post, as far as other posters are concerned. at times, it seems like one would imagine Seanbaby would be if Seanbaby hired other writers to try and imitate his style, except replace Seanbaby with Jeremy. I mean, obviously.
Or perhaps, it is best described by a quote from the You Got Served episode of South Park: “You’ve got the heart, but you don’t have the soul. No, wait, you have the soul, but you don’t have the heart. Actually, you have the heart, and the soul, but you don’t have the talent.”
i will say this: fallout 3, like all fallout games previous, are FAR more enjoyable when played with a guide close at hand. but perhaps that is just my pro-JRPG anti-WRPG stance that is overwhelmed by overly open worlds. it is the first game i’ve bought a strategy guide for since the NES, and i don’t regret it a bit.
How could this guy not have known what Fallout 3 was going to be like before he played it? I mean there were a number of video play-throughs that outlined gameplay and quest text, further it was made by the guys who make TES, so if you played even one of those games it’s not that hard to infer something from it.
What’s really baffling is how generic the message is, I don’t know if he even wants to have calling a game ‘bad’ on his conscience. If you didn’t want to play it, why waste the energy reviewing it in this fucking PSA style?
Fallout 3 Return Review
I had my receipt, the return was smooth and easy.
I am not at peace with myself out of 10
I mean what the fuck is that man? Do you really think you’re the litmus here? Do you really think guys waiting in line to pre-order Gears 2 are having an existential crisis when they get home? They’re not, they’re going off and having fun. People don’t need your insight to play what they enjoy, frankly, that’s what everyone but you has been doing all along.
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