As this goes live, I am landing on a runway at Narita International. At least I certainly hope I am! I mean, I am happy to be wrapping up another issue of GameSpite, but I feel like maybe this isn’t the final legacy I want to leave the world. After all, we’ve gone and harshed on entries from three world-class game franchises this week. They’re not even bad entries! Just demonstrably flawed chapters whose shortcomings keep them from living up to their respective legacies. So let’s hope I’m enjoying a secure touchdown rather than a watery splashdown. I don’t think I quite trust that those seats effectively double as flotation devices after being compressed by a thousand pair of buttocks each year, is what I’m saying.
Dragon Warrior VII
M. Nicolai comes to pretty much the same conclusion here that I’ve held for a while: Dragon Warrior VII — or Dragon Quest, as they’d be calling it nowadays — was underwhelming on PlayStation. And overwhelming, in terms of raw man-hours to completion. I know lots of people who have logged 100+ hours into the game without finishing it! But as a DS remake, it would probably be pretty boss.
Metal Gear Solid 4
Calorie Mate, Talking Time’s second-biggest Metal Gear fanboy (the first being Tomm “Kojima is My Dad” Guycot), speaks out on the series’ conclusion and is…not particularly fanboyish. In fact, this is pretty much the article I was going to write, if all the shenanigans around reviewing is hadn’t made me want to avoid the series for a few years. Good on yer, ‘Mate.
Metroid Prime 3: Corruption
And, finally, the Metroid Prime 3 article I started last August after finishing the game. I gave Corruption a solid score in EGM but had a lot of complaints on a “personal satisfaction” level that didn’t really belong in the review. In fact, I’ve held off on publishing this in case my irritation subsided, but it turns out my misgivings have proven to be symptomatic of a larger ailment, so. Here we are.