This update’s completely accidental theme appears to be “Hideo Kojima,” kinda like how last time was “ducks.” Honestly, I didn’t mean to. I guess it’s just the momentum from all the Metal Gear stuff I’ve been doing at work… hard to break that kind of inertia. Unfortunately.
The (Almost) Making of Mythri, Part 2
Well, technically, Mythri has nothing whatsoever to do with Kojima. But the scenarist reveres him! Close enough? This lengthy update on the Game Boy RPG that never happened is the synopsis of a rather charming plot outline — a cheerful romp through Japanese RPG clichés, penned before they were in fact clichéd. It would never fly now, but ten years ago? Almost cutting-edge!
Metal Gear Solid
This one turned out a bit more straightforward than I usually prefer, with an almost alarmingly small amount of stupid jokes and digressions. Sorry. This is basically an expanded version of the 400-word blurb I wrote on MGS for the 1UP franchise retrospective that’ll be posted later this week, so that’s probably why the tone is less, uh, obnoxious than usual.
And, finally, one Mr. blitzchamp pens an ode to Kojima’s largely forgotten Sega CD adventure classic, Snatcher. Not that we want it to be forgotten. We’d collectively be very happy if Konami would take the trouble to reissue this (and Policenauts!) in the U.S. But no, it’s destined to command big, dumb money forever on eBay, on a system no one owns (or wants). Jerks.