I felt like being unexpectedly punctual this week and have posted the second chunk of Issue Six a day early. Of course, this is only the second week for our bite-sized postings, so who is to say that Sunday postings aren’t really the norm, eh? I guess you’ll just have to wait and wonder. In the meantime, please enjoy the following:
Contra Hard Corps
Kishi takes us into a world of madness. A world of Contra… on a system that wasn’t Nintendo’s. A world where robots fought alien incursions, and not because it was a censored humanoid modified to avoid offending delicate European sensibilities. A world with intricate, spinny explosions. A world called Contra Hard Corps.
The theme of this week’s update is frickin’ action, man. And the bridge between the two bookend articles is this piece on Cybernator — somewhere between footsoldiers blowing up everything in sight and a jumping tank blowing up everything in sight is a tank in the shape of a man blowing up everything in sight. See? Harmonious unity.
Metroidvania: Blaster Master
It’s been nearly a year and a half since I penned the last entry in the Metroidvania Chronicles. And pilgrim, that’s too long. I think I’ve finally recovered from my Portrait of Ruin burnout, so let us delve once again into this sometimes-exciting sub-genre. Niche obsessions, ho!