So, Shiren kicked my butt to Table Mountain and back again. It’s good, but setbacks can be maddening. After a satisfying run in which I made it within spitting distance of the quest’s finale, I decided that maybe it would be nice to leaven the experience with something less abusive and switched over to Pokémon Mystery Dungeon. It’s a roguelike for babies! No, seriously — the lack of level resets makes it stupidly easy. And I realized I can only meander through the same challenge-free random tileset so many times before I lose my mind. Team Asskickers and I saved pokey mans for about five hours before I lost interest and decided to switch over to something with a little more… tooth. And sapphic fanservice. Which could only mean one thing: Izuna.
And I got an hour into that before deciding that maybe I’ve had enough of the genre for the time being. On the plus side, I can safely say I get the roguelike now — unlike when I wrote the Essential 50 Rogue retrospective, which was a well-researched tribute to something I didn’t really understand, I grasp not only the appeal of these games (which I’ve liked since I first discovered them) but also what makes them good and what makes them… not good. So I guess that’s a small, useless victory. Go me.
Also, as of today “expanded content” apparently includes movie reviews. I’m not really certain that this works as a news story, but at least it’s something new.