I have been a previewing machine lately. And by lately I mean “within the past 24 hours.” See:
Etrian Odyssey II
Although this write-up ultimately degenerates into obligatory F! O! E! references, the path it takes to reach that point is fairly lengthy. Circuitous, even. I tried something a bit different from usual with this one and dared to insert some first-person pronouns into the preview. First-person singular. None of this silly Royal We nonsense! I did a fair amount of fact-checking on some of the gameplay details that remain obscured by the language barrier, so I’m confident that the parts I state as fact are correct and the parts offered as speculation… may not be.
Anyway, sometimes you can tell when I’m in love with a game, and I’m pretty certain this is one of those tragic cases where my heart is on my sleeve.
Also, this is another one. I think I’m out of things to say about Fez at this point, though, having blogged about twice, talked about it on the 1UP Show, on EGM Live, and in this preview. I mean, it’s just a one-level demo. Let’s have some perspective here, eh?
Bangai-O remains my favorite Treasure game to this day. I think I just appreciate the fact that it’s quirky and challenging without being all ridiculous about it, unlike, say, Alien Soldier. It’s also more leisurely than most of their stuff, since you can take your sweet time getting through the levels. Of course, once you get going it promptly kicks your hinder, but at least you can sort of go at your own pace. That’s important to me, for some reason. I hate being rushed. Anyway, ah, the DS version does things no one ever knew were possible with the hardware, and apparently it’s going to have about 150 levels and a level builder and a bizarre, impractical system that lets you transfer save info with friends through WAV files. Oh, Treasure.
Oh, yeah, and Crisis Core. If you’ve seen the latest EGM you already know that I really enjoyed Crisis Core despite myself. I’m as surprised as you are.
You might also have noticed that 1UP has undergone some changes, beginning with the scoring system and ending with vastly improved performance… or so I hope. Please to enjoy.