I finished another of my backlog titles yesterday, Assassin’s Creed. I even wrote up a critique here, but then it turned out to be entirely too long for a blog post and I decided to hold on to it for GameSpite Issue 4. (Which should go up within the week.) So, if you happen to be one of the handful of people who receive email autonotifications of updates to the site… congratulations, you’ve just seen a very sloppy rough draft.
Sadly, while I’m one title down on the pile I added two this past week: Burnout Paradise and No More Heroes. I’m on Heroes for EGM, so that should go down pretty quickly. I’d be done with it by now, of course, except that Ubisoft wasn’t kidding about taking their ball and going home in tears because our reviewers had the audacity to call Creed on its (I can now say with confidence) palpable shortcomings. It’s so strange to see large corporations acting like cranky children at playtime. I mean, I know Creed is a “sandbox” game and all, but I’m pretty sure that’s not what it’s supposed to mean.
Anyway, once Heroes is out of the way I guess I’ll go after something on Mac-based. Baldur’s Gate, perhaps? Deus Ex? No One Lives Forever? So many options, so little time.