I wrapped up Mass Effect tonight. Or rather to say, I wrapped up the Paragon edition of Mass Effect and rolled myself a Renegade for another go. I was going to try a playthrough with a male Shepard, but honestly the guy they hired to perform the male-version voice sounds like a complete dweeb after 42 hours of Jennifer Hale. So! Now Shepard is a ruthless Earth-born woman with a Mediterranean appearance and a decidedly goth sense of fashion. Because nothing says “Renegade” like expressing your individuality by conforming to a “non-conformist” standard.
But before I sit through a few dozen hours of faintly familiar dialogue trees and sit through detailed lectures on the nature of Spectres again, I think I should have a go at BioShock. I hear it’s actually widescreen now.
Also, the last post’s discussion thread was quite valuable. Now I have about a dozen massive PC RPGs to grind through, so thanks for that. I actually already own Mac versions of Baldur’s Gate, Fallout and Fallout 2 that I’ve never done anything with… and, annoyingly, I can’t really do anything with the first two since they predate OS X by a few years and thus won’t run on current Mac hardware. Le sigh.
Someone helpfully pointed out something called “Tutu,” a fan app that lets you convert (OS 9-based) Baldur’s Gate to the (OS X-based) Baldur’s Gate 2 engine. Alas, you need to have a functioning install of the first game to get it started, and that is in fact impossible to create on an Intel Mac. Progress is awesome.
As for the games that never made it to Mac, like Planescape: Torment, those’ll have to wait until I buy my next MacBook, which will likely be next summer. I don’t have space on my current system for a full XP Boot Camp install, you see, and I don’t think I’d have much luck with Parallels.
Say… I just remembered why I gave up on Mac/PC gaming about a decade ago.