Gamespite may play host to the Internet’s smallest and least influential interactive community — no slight to everyone, of course, simply an acknowledgement of the fact that we have not, as yet, changed the world in any way — but it is a community nonetheless. And as such, it generates content. Content worth reading, as it happens.
This week’s release list features are available for you to puruse now, at which point you will probably decide you can’t be bothered with the actual releases covered. The latest batch of game releases is a post-apocalyptic wasteland, and the week’s new DVDs are looking equally grim. It’s a pretty awful week. (The way the nightly news is painting an increasingly grim picture of a world hurtling toward self-destruction, you’d think everyone would step it up to squeeze our money from us before the economy collapses and turns America into a land of destitute sharecroppers, but no.)
Meanwhile, over in the land of Fun Club, where everything is fun and club-like, today sees the debut of two new selections. First is the monthly RPG, which contrary to popular demand is Chrono Trigger. Actually, there was no popular demand, or at least not a concensus thereof. So I decided to play it safe with something universally regarded as awesome (except among horrible monsters who have lost the ability to feel love). And the week’s alternate selection is Super Mario World, chosen for its wide-open game map and incredibly flexible level structure. I’m hoping a few people choose to tear through the shortest route while others go for the thorough approach and transform all the bad guys into pumpkins and fake Marios.
So please do take part in our tiny community. It is insignificant, but we are full of brotherly love. Or at least a high level of fixation on touchstones of nerd culture.