No time for talking

Bored out of your mind while Talking Time spends its mandatory three days in the grave? (Sorry, I know it’s a little late for Easter.) You could join in the comments for the previous post, since everything that’s being written there is alarmingly thoughtful and… verbose. Or you could take our good friend p-natsu’s advice and turn your attention to the oekaki board instead. Currently the theme appears to be “design ToastyFrog merchandise,” although I’m sure it’s going to be difficult to come up with something more disturbing than Abe Lincoln wearing ToastyFrog swim trunks. At least without breaking the “no porn” stipulation, anyway.

Or you could read the Star Wars Retro Roundup that Mike Nelson and I crafted. Yes, between the two of us, we have played all of these. And while it’s racking up huge traffic, it’s not getting many thumbs-up. I assume this means people still like Shadows of the Empire and Masters of Teras Kasi and resent us criticizing them. The Mega Man retrospective has also rolled along with an all-Nadia production focusing on Mega Man cameos and sleuthing out the worst-ever Mega Man game. Inafune won’t tell which they are, since he’s far too polite, but he did tell us that he doesn’t think highly of the ones he didn’t help create. So basically, my long-standing hatred of Mega Man X6 is totally justified.

70 thoughts on “No time for talking

  1. It doesn’t help that the thumbnails on the article are totally out of whack leaving me confused as to how I missed some sort of mechanical scorpion Darth Vader in Super Empire Strikes Back

  2. All this Mega-Man talk has gotten me in the mood for some Mega Man Legends. So I think I’ll play it.

    After a bit of Odin Sphere.

  3. Ah hell, why not. I’m officially pending on the oekaki board whenever you’ve time to approve me, Parish.

  4. “If asked about the Mega Man storyline, Keiji Inafune won’t acknowledge the time Mega Man tried to stop Dr. Wily’s evil plans with a soccer ball to the head.”

    Actually, isn’t that Mega Man 8?

  5. To answer your question, Chut, I’m a diehard X fan, and I haven’t beaten X6. I don’t want to sit through that crap. It’s the only one of them that I haven’t gone all the way through.

  6. That’s really like asking if head wounds are better than chest wounds, though.

  7. I think I’m the only person alive that actually enjoyed X7. I’m not saying it was OMG SUPER AWESOME, but I enjoyed it like one enjoys movies on Sci-Fi.

  8. Hey, Rei. I’m in a Sci-Fi original picture. It’s called “Carnivorous.” Look for it. I’ll be the guy that gets eaten before the opening credits.

  9. Shakewell, seriously? That’s awesome. I’d love to be eaten in a Sci-Fi movie. As it stands, I’m about to help make a movie with some friends, but I don’t think I’ll be getting killed.

  10. I beat X6, though only with some heavy abuse of the Shadow armor, the one that makes X look like a ninja and lets him run and wall grip spikes. It was irritating to beat both Gate and Sigma with that armor on though.

    It’s almost impossible to get through Gate’s spike maze without it, though I did later when I played through with the Ultimate Armor. So er yeah, I like punishment I guess. Think I died about 20 times before I had the maze well enough memorized that I didn’t die at all getting through it.

  11. The Feature’s link to the message board is broken. Now how am I going to hear about how bad I suck because I don’t love Mega Man X2? :(

    vsRobot: Thanks!

  12. Mightyblue: Sigma? Really? I did it with the Shadow Armor on my first try in literally two or three minutes. If that. From there until the staff roll I just thinking, “Okay guys, where’s the real last battle.”

    Then I realized the last boss was actually Gate, the most infuriatingly cheap boss ever created.

  13. Torgo: I never said it was particularly hard, though Gate was a cheap SOB yeah. I never had to use the shadow armor till that point though, since the spike maze just kept infuriating me. I just wasn’t all that used to it, and I’d never bothered to figure out the special commands for the different charge moves.

    I still think the Yellow Devil is the most infuriatingly cheap boss I’ve ever played against, personally.

  14. Yellow Devil is all about pattern memorization… and a little luck (or cheating, *cue spamming of select button*). Gate is just about dumb luck.

    But yeah, I never had to touch the Shadow Armor myself until the stage with Hi-Max. I seem to recall a narrow corridor of spikes towards the end of the level that is essentially impossible to get through without it.

  15. Hitting a slightly different note on the blue bomber topic, The only MM games I’ve really enjoyed playing are the X (1-5, anyway), Zero/ZX, and both Legends games. I’ve played a number of the NES and GB iterations, but none of them really clicked with me like X1 and the Zero series did. X6-8 can go find themselves an adjacent landfill to E.T.’s for all I care though.

  16. My unending love of the Zero games (and those alone) is epic. Especially the first 2, although 3 was still better than any other Megaman game.

  17. I have to raise an objection, Nadia – that “worst Mega Man games” article fails to mention Mega Man Battle Chip Challenge, which I feel is an egregious oversight. Considering that all the other games listed are at least in some way playable (albeit perhaps not very much so), they all have at least one feature MMBCC does not. I mean, come on, you just equip your robots and then let the game play itself for you while you keep pressing the A button to go on and see if you won. And what’s more, this was released as a spin-off of the Battle Network games which were virtually the same, but actually let you control the action, thus completely obsoleting the game before it was ever conceived.

    Seriously, what gives?

  18. Rei: Yeah, dude. It was awesome. You can click on my little URL thing to see some pics at ye olde MySpace. My avatar on the forum (before Parish unmercifully murdered it) was actually a picture of me on set.

  19. It wasn’t like that, I’m sure. I imagine it was like that scene in Edward Scissorhands where Vincent Price has a heart attack and unluckily collapses right onto Parish’s razor sharp digits.

  20. Re: original post
    I know what you mean. Friend of mine still swears that Rebel Assault and Shadows of the Empire are awesome games. Don’t really know what he’s smoking, but it’s probably Lucasarts-branded. I hold a special place in my heart for Rebel Assault too, but all you need are two words to bring you back to reality: Rail. Shooter.

    Otherwise, awesome round up of the Star Wars game-verse. Lots of good (and regrettable) memories in there.

  21. Gosh. I’m just happy that the video games industry is growing Mr. Parish. Fuck people who like to do important things with their lifes. All that matters is to spread the word and make the chur… industry grow!

    Tell me Parish, when did you realized your life was a complete waste of time?

  22. There was one flaw with the Star Wars article. It mentioned the FMV in Jedi Knight, but didn’t even hint at the fact that it’s one of the best first person shooters ever. I assume it was some sort of editing mistake. Otherwise, good stuff.

  23. Hey, I just got here. You guys are making movies? I wanna be in a movie. I’ll work for free! Or whatever the alternative to working is, I’ll do that for free, too! I’ve got that kind of range.

  24. I was in a movie once. I don’t like to tell people what it is because if they ever saw it I would be really embarrassed. It makes a Sci-Fi Channel movie look like Lawrence of Arabia.

  25. Our house used to back onto an arena, and kids liked to play hockey in the parking lot. One day my brother yelled out our window, “Hey, do you kids want to be in a movie called ‘Erotic Adventures in the Phone Booth?'”, and the cops arrived at the parking lot about five minutes later.

  26. How can you say DKC2 was [i]uninventive[/i]? There’s some real good us of teamwork, and it’s even great as a two-player simultaneous game…It was definately not just a “me too” game.

  27. Except that it was still essentially “SMW with pre-rendered graphics” in terms of physics, game system, and level design. Mrk. II, at that. Great music, though.

  28. Is there a reason why the Mega Man cameo article have nothing to do with cameos and everything to do with spin-off games? Don’t get me wrong; it’s a good read anyway, but the bait-and-switch was perplexing.

  29. In terms of cameos, what is there beyond Marvel vs Capcom, Card Fighters, SNK vs Capcom, and Pocket Fighter?

  30. Actually, her list isn’t QUITE complete: Mega Man showed up in MAD Magazine twice. His latest cameo was as “Profanity Man” in a news blurb: “Profanity Man: The $&#&# Sequel causes big #&*#( controversy.”

    Mega Man had stubble and a cigar. It was the best use of ink ever.

  31. Pfft. “Marvel vs. Capcom.” I’m still holding out for Roe V. Capcom. Can’t wait to see who has a cameo in that one.