I’ve been taking a more and more concise approach to my writing the longer I work as a writer, trying to be more economical with my words and maybe not bore people with so many needless asides. That Odin Sphere stuff notwithstanding. But I guess I’m still stuck in my old habits, because I started writing about Final Fantasy Tactics yesterdays and suddenly realized I had drafted a 1500-word glurge. And then I did it all over again in Retronauts, except, you know, it wasn’t written.
I guess I just can’t help myself. I’m a sucker for certain games, many of which have Hitoshi Sakimoto’s music in them. This is not the sole commonality! But it is a common enough motif that I guess it would hold up to scientific scrutiny.
Anyway, that preview does include a few small tidbits I haven’t really seen mentioned anywhere else: A new translation is confirmed, rather than simply being one of those “Well of course they’ll retranslate it” things. The U.S. version will feature voice acting in the CG cutscenes, something missing in the Japanese game. The existing cinemas are beautiful but almost entirely silent, which combined with the technical glitches gives me the sneaking suspicion that the Japanese version was rushed out the door. It also makes me hope that some of the janky slowdown will be resolved.
(Coming soon to Japan: Final Fantasy Tactics: Shishi Sensou International ~ Zodiac Vocal Edition ~ featuring all the minor tweaks of the U.S. version plus some minor unique improvement to annoy everyone who owns a previous version of the game.)
Best of all is the fact that Balthier’s voice actor will be returning to speak for his cameos. Balthier is just about the best character ever created, and his vocal performance in FFXII was completely perfect. So this news is unspeakably rad. Blizzrad, even.
Speaking of Rad, I guess I won’t be making much use of him or Alicia or Lavian this time around since I’ve already leveled my starting Pimp Daddy Squad way beyond anything reasonable. As of now, they’re known as the Not-So-Pimp Job Request Squad. Sorry, guys. That’s what you get for teaming up with that turd Gafgarion.
Edit: By “beyond anything reasonable” I just mean they’re a few levels ahead of the average enemy grunt in storyline battles. That’s a marked contrast to my PlayStation playthrough, where I essentially plowed through the entire game with special characters without pausing to develop hired hands. I’ve somehow become a lot more methodical and meticulous about gaming in the past decade.