(Please imagine this post is being read aloud by Patrick Stewart with a Jerry Goldsmith composition playing in the background to unleash its terrifying true potential.)
For about five minutes yesterday, I was pretty happy to hear that Konami has a new arcade shooter in the works — it’s nice to know the company can do something that isn’t DDR, and Konami shooters tend to be a lot more enjoyable than the identical bullet hell clones that most publishers are content to spew these days. (Spew like hellish bullets, even.) But then I learned that the shooter’s name would be Otomedius, a portmanteau of “otome” (or “maiden” in Japanese) and Gradius.
“So it’s either going to be sleazy and pandering, or else it’s going to be goofy and ridiculous,” I opined to cubicle pal Matt Leone.
“I don’t see why it can’t be both,” he said with a shrug. And then we found the first official artwork.
Good thing I am not a gambling man or I would totally owe him a Coke right now.
On a completely unrelated (I hope) note, Talking Time now has a new public challenge forum: Hardcore Awesome Wednesdays, which is home to a loose coalition of people who would rather gather online and blow each other up than watch American Idol. And who can blame them? I’ll probably join in on those rare and precious occasions in which I have free time, so stop in for code-swapping and check back each Wednesday night. Assuming everyone stays interested for more than a week or two.